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Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » Making bosses harder. (Just an idea.)
Making bosses harder.
Sandman366Date: Monday, 2011-04-04, 1:34:20 PM | Message # 46
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I'm on 1.21 and maybe I'm getting the name wrong but they have chaotic weapon and armor and are soon after the ogres and taurens. (The level 6 wolves with Roar that are jokingly weak are like, the waves before the archers). And I know they're there, because soloing I can get up to them so far (with a swarm of other stuff around me still hahaha, Seso is healing them too much for me to kill easily) and then die with a few shots from them

Anyway, I think we're getting off topic.....just a bit...


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GhostWolf223Date: Monday, 2011-04-04, 3:30:39 PM | Message # 47
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what? wolfes?

theres 2 waves of wolves i think

but thats it o.o

none after taurens and ogres :O


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God_Of_DeathDate: Monday, 2011-04-04, 3:41:09 PM | Message # 48
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Yeah I'm gonna say make a new thread about that because I don't remember ever seeing it and we need to remain on topic.

So I believe some heroes need nerfing or bosses need buffing, either way works as they get the same results.

 
Sandman366Date: Monday, 2011-04-04, 4:26:12 PM | Message # 49
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There are 2 waves of wolfies. I'm talking about the joke level 6 ones with 750 HP that you can kill before even noticing their existence because they're just such a joke. The only reason I can fathom them being there is that they have Roar, but why they are just so weak I don't understand.

Yeah, boss buff or hero nerf, preferably more of the boss buff than hero nerf. Making bosses more interesting too would be nice :P

Edit: *Facepalm* too many threads open on Chrome....second time now I've mixed them up....


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.


Message edited by Sandman366 - Monday, 2011-04-04, 4:46:35 PM
 
God_Of_DeathDate: Tuesday, 2011-04-05, 8:31:47 PM | Message # 50
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Closing now due to topic no longer being discussed.
 
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