Saturday, 2024-05-18, 10:23:51 AM


Main
Registration
Login
Curse of Time 2, Plains of Medea, Fires of Chaos Welcome Guest | RSS  
[ New messages · Members · Forum rules · Search · RSS ]
  • Page 2 of 2
  • «
  • 1
  • 2
Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » Wide range of suggestions
Wide range of suggestions
KurushitsujiDate: Wednesday, 2009-11-25, 1:57:46 AM | Message # 16
Stage 2
Group: Users
Messages: 53
Reputation: 50
Status: Offline
Quote (ace_of_spadez)
i think legion + sins should not attack bases..

Yea! I think so too!


 
PrincessParanoiaDate: Wednesday, 2009-11-25, 4:23:16 AM | Message # 17
Stage 4
Group: Users
Messages: 297
Reputation: 74
Status: Offline
I hate legion and those sins! But they can't touch my base now because I'm always in the orc encampment! biggrin

[Princess Paranoia] .......<3....... Sumtyms n lyf,
if u wana do sumthin' good, u gota do sumthin' bad.
 
KrazyFruitDate: Wednesday, 2009-11-25, 6:33:53 AM | Message # 18
Stage 4
Group: Users
Messages: 227
Reputation: 54
Status: Offline
Yesterday, i saw a sin spawning inside a fellow player's base (Top right one, underneath Denied Existance's) and belive it or not, sin killed all wisps and workers but left the base untouched, even when it walked right next to it. Actually, it blocked sin from killing a wisp so it had to go around the base instead. I dont think sin's attack bases.
Also, instead of making Legion not to attack bases, just remove blink from it. It is also annoying when you're killing Legion and then it suddenly blinks away.
 
God_Of_DeathDate: Wednesday, 2009-11-25, 2:41:24 PM | Message # 19
Stage 7
Group: Moderator
Messages: 930
Reputation: 1082
Status: Offline
make legion not blink within 3000 of a base as well.
 
Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » Wide range of suggestions
  • Page 2 of 2
  • «
  • 1
  • 2
Search:

Tag Board
Copyright MyCorp © 2024