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Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » "Emberflame" (I loved the ulti, but I had to make a hero to go with it -.-)
"Emberflame"
Sandman366Date: Monday, 2011-09-12, 6:50:54 PM | Message # 1
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Kinda ignoring names until it's accepted. But yeah, (Name) the level 999 Ember (or Emberflame) is the idea. (And yes, ember/emberflame is also up for debate.)

Suggested/Requested Model (Open to other suggestions)
Base Attribute: Strength
Range: 500 (base, up to 1k with Pyromaniac)
Sight range: Day-750. Night-400
Weapon: Heavy (and?)/or Bow
Armor: Plate

Pyrokinesis: 10 levels, starts really low cost/cd (25 mana-3s cd?), maxes with a med cost and med cd (like...5k mana-30s cd?) (maxes by level 50)
Basically: 1/3/5/7/10x strength damage. Think Breath of Fire.

Pyromaniac: (10 levels, passive, while between levels, maxes by level 200)
+2.5% damage, +50 range, +25 splash range, +2.5% splash damage
Gives Pyrokinesis .25x(Pyromaniac Lvl)xStr damage over 2.5s
Also adds 50 daytime sight range and 35 nighttime sight range (if you can do that =D)

Infernal Shielding/Infernal Shield Aura: (25 levels, costs like .5%-2% MPS, maxes around lvl 500)
Basically: Think Immolation with an armor bonus and devotion aura.

Armor: Strength/(30-level)
Armor aura: Strength/(35-level)

Immolation:
Area: 10-25x ability level, up to balancing

Ultimate:
HellFire Strike: (Can Learn: HL 333, Learn Max: 999, Max Skill Lvl: 3, Interval: 333)
Range: Hero Lvl/(4-skill lvl) (max 999)
Damage: (Abil lvl)x str (per flamestrike)
Flamestrike count: 333, 666, 999
Cooldown: LONG! 20/15/10 minutes?

Basically: When cast, instant flamestrike at hero, 3/6/9 range. Every 2-5ms it goes up by 3/6/9 and hits again, eventually maxing at 333/666/999 range for crazy damage. (You'll probably need to do wimpy versions of Flamestrike because of how big it'll be...the lag and all....)

Example:
Hero Level 333, Skill Level 1, 100k str. 111 flamestrikes are cast, one at 3 range, one at 6 range, etc (to 333). If you started getting hit at flamestrike 102, then you'd take 10x str damage (1m)

Hero Level 999, HFS is level 3, 2m str. 111 flamestrikes are cast again, but you're MUCH more likely to get into range quicker. If a Chaotic starts getting hit at strike 62, then he takes (.03 x 3 x 2,000,000 x 50) or 9m damage. total.

Let's say that SOMEHOW you got something to be hit for ALL 111 flamestrikes. You've also got 2.5m str, and HFS is level 3.
Normal Creep (0% reduce): 832.5m
Hero (25% reduce): 624.375m
Hero with Lightning Shield (85% reduce): 124.875m
Chaotic (97% reduce): 24.975m
Chaotic with Lightning Shield (99.4% reduce, lol): 4.995m

Yeah, I thought of "Hellfire Strike" and knew DC would restart the map from stratch before he made it into an item (it's way OP for just any hero lmao, especially if an Ele got it & it were int based) so made a hero to go with it.

When you start out you should only be able to get Pyrokinesis or Infernal Shield(ing/ Aura)...and yeah I played with how HFS would hit before actually throwing this out there.
Rough-ish draft for hero.

Would like some feedback. (If Hellfire strike confuses you, let me know...and I'll try to explain it better....)


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
darkchaosDate: Monday, 2011-09-12, 8:06:25 PM | Message # 2
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COme to think of it, i havnt added any heros is a while. Thinking of it, i havnt updated the map in a while. hm

you know, this ultimate is teh hax. ima add it after i add the 999 heroes i wanted to implement.

then again i dont really have a a workable map.


 
Sandman366Date: Tuesday, 2011-09-13, 4:30:28 PM | Message # 3
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Ultimate SOUNDS superpowerful, but then you do the math.....

Besides, when it goes up by 3 range a flamestrike, it'll probably be 20 strikes before you should hope to hit anything, so that's only 91 hits tops. 91*int*.09=8.19x int (to chaotics). It sounds OP, but when you do the math, it's really not that strong.


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
AlexengDate: Tuesday, 2011-09-13, 4:36:37 PM | Message # 4
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First thing I thought when I saw topic name was Ember from Spyro: A Hero's Tail. Second was Flame, from the same game. Third was the fact that they are usually paired up together in fanfics. tongue But atm I think other stuff is more important than new heroes. Like making the existing ones useful. tongue

Brony Forever.
Favorite characters: Chrysalis, Twilight, Luna, Discord, Applejack, Rainbow Dash, Trixie.
Favorite pairings: TwiLuna, CelestiCord, Twixie, AppleDash, TwiDash, Flutterdash.


Message edited by Alexeng - Tuesday, 2011-09-13, 4:38:36 PM
 
GhostWolf223Date: Tuesday, 2011-09-13, 4:42:31 PM | Message # 5
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well they would be if you got to work alex >.< lol

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Sandman366Date: Tuesday, 2011-09-13, 7:52:36 PM | Message # 6
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Quote (GhostWolf223)
well they would be if you got to work alex >.< lol

Worth saying twice.

I actually was reluctant to make an actual hero, but once I just thought of HellFire Strike, I knew the only way of it getting anywhere would be to make a hero. You must admit it is an interesting skill.

If it's ever put in I'd like a mention....lol.


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » "Emberflame" (I loved the ulti, but I had to make a hero to go with it -.-)
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