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Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » Sets & their stats (For you guys' post)
Sets & their stats
GhostWolf223Date: Monday, 2011-07-25, 6:51:06 PM | Message # 61
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i could def work with mass slow/cripple/the roar that lowers enemys damage/defense

lol


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Sandman366Date: Monday, 2011-07-25, 7:51:00 PM | Message # 62
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WOAH! Bud? A whole SECOND! That's so op! (/sarcasm)

Personally I find cripple (even mass) to be kinda useless. The AS reduction would be nulled by bosses most likely because they also tend to have high agi, and woohoo creeps move slowly, now I can run away? Seriously! What's the POINT in slowing them down?!


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
bud-bus-Date: Tuesday, 2011-07-26, 4:42:31 PM | Message # 63
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Quote (Sandman366)
Seriously! What's the POINT in slowing them down?!

How about helping out an ele in struggle killing omni's by slowing them down?
Quote (GhostWolf223)
could def work with mass slow/cripple/the roar that lowers enemys damage/defense

Or yeah reducing dmg and MS instead of AS... anywho... HOW'S THIS?

Demon Set 4 sec, 300 Aoe, slows enemies MS & DMG by 10% With a 80 sec CD




When faced with two choices just simply flip a coin. Not because it settles the question for you, but because that one second it is in the air you suddenly know what you are hoping for.
 
Sandman366Date: Tuesday, 2011-07-26, 5:01:58 PM | Message # 64
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Never really cared about Cripple, and it's Chain....it just doesn't seem to "fit".....

Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
GhostWolf223Date: Tuesday, 2011-07-26, 5:32:06 PM | Message # 65
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i hate cripple lol

i was just suggesting stuff :P

i think at after astral sets

it should reduce damage by 90% and slow them 99% smile


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Visit my youtube channel :)
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Sandman366Date: Tuesday, 2011-07-26, 7:14:13 PM | Message # 66
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Perhaps something different altogether: damage reduction. Chain is evade, let's make it so we get hit less and get hit for less! The active version would be even stronger! (Demon: 2% or 500 damage reduce, whichever DC wants. Active version: 5% reduce or 1k damage reduction, if we go with % or fixed. Astral could be...say....25-50% [we should probably do fixed...] and 125k-500k!) Basically, there's a passive effect: it's always working. Obviously this can't be strong for "balancing". However, there is also an active effect, making it even stronger. I could mention a map with an example of one of these hybrid skills but for obvious reasons I can't. (I'll give you a hint: it's a game where you pick hero and skills)

Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
GhostWolf223Date: Tuesday, 2011-07-26, 7:59:59 PM | Message # 67
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didnt i allready suggest a bonus to evade >.>

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bud-bus-Date: Tuesday, 2011-07-26, 8:34:57 PM | Message # 68
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Quote (GhostWolf223)
didnt i allready suggest a bonus to evade >.>

Evasion doesn't stack..... How many times must that be said?

IF you want, there could be a curse like ability that makes the unit(s) miss, which would work...

I really wanna know what dark thinks tho..


When faced with two choices just simply flip a coin. Not because it settles the question for you, but because that one second it is in the air you suddenly know what you are hoping for.
 
GhostWolf223Date: Tuesday, 2011-07-26, 9:08:28 PM | Message # 69
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how bout a Defend type skill o.o?

Rest in Peace...Josey The DoG Wales...
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Visit my youtube channel :)
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Sandman366Date: Tuesday, 2011-07-26, 9:38:30 PM | Message # 70
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Quote (bud-bus-)
IF you want, there could be a curse like ability that makes the unit(s) miss, which would work...

Curse aura! NOW my evade stacks :P (Lol)


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
DraculaDate: Friday, 2011-07-29, 4:36:33 PM | Message # 71
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I guess I should clarify: There is a way to "make evade stack". You can set Hardened Skin to have a % chance to reduce damage, so can just set it to have a % chance to reduce any damage taken by 999999999999999999999999999999999999999999999999999999999999 or something. It's not actually evade, but the concept applies.

Yours truly,
Count Vlad Tepes Dracula III
(But you can just call me Drac.)
 
Sandman366Date: Friday, 2011-07-29, 5:06:04 PM | Message # 72
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Would that stack? (C'mon, you know it's a valid theory)

On that note, that DOES give an idea for FullPlate set spell/effect: damage reduction.


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
GhostWolf223Date: Friday, 2011-07-29, 5:09:31 PM | Message # 73
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yea a tweaked Defend skill would go great with fullplate

like 5% damage taken reduced for 15 seconds

or somthing


Rest in Peace...Josey The DoG Wales...
http://www.youtube.com/user/hero12345333
Visit my youtube channel :)
http://www.swagbucks.com/refer/GhostWolf223
 
Sandman366Date: Friday, 2011-07-29, 6:24:37 PM | Message # 74
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Wasn't thinking defend but that could work too. Lol.

Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
darkchaosDate: Friday, 2011-07-29, 10:35:21 PM | Message # 75
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hardened skin does not stack.

 
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