1) Upgrade Thanatos Wings -> +2 does not work on a 781 MR. Tried dropping all items and picking only the recipe and wings (non-rare/legendary) back up in all orders and tried moving it around in different slots. Was color Blue while hosting (since people mentioned having issues with exp while being red). Purchased in Normal world, will try in Chaotic when I have the pp/ac to waste. (Legendary just upgraded fine, the normal didn't. It gave me an item that was the upgrade instead of applying it to the wings.) 2) Abyssal Cutlass doesn't mesh with other boss items, have to drop the cutlass and pick it up last if a new item says "Can't hold two of the same item" (I know Nexing mentioned it earlier, just describing it clearly). I was able to pick up a second Abyssal item and equip it (one of the swords that gives you +500,000 damage un-proficient). It said "Can't hold two of the same item" but I could still equip it. The "can't hold" will also stop your backpack from picking some boss items up as well (seen it with thanatos wings and rare dark soul so far).
3) The area for the teleport in the bottom left corner had messed up pathing. Zepplins cannot go in there and if you right click and send your hero to run there from a distance back (like from the nearest gold mine area), you will instead try to run to the top right corner of the map. Vice versa also is valid, if you are standing at the teleport in the bottom left corner, and try to send your hero back to the main town, he will try to go back thru the teleport and run to the far left wall. With this, you can pull monsters out of there and have them chase you down the corridor a little bit, then when they try to return to their spawn spot, they run all the way through the town to stand at the black box around the top right corner.
4) You can wear multiple legion armors. Tested Suit (leather) with chainmail (un-prof.)and with a second suit, no message or issue (3 leather suits works too).
5) Blue Imps on wave 17-20 or so (I think) in Chaotic Hard Colo take full poison damage (die in 2 hits). - ((edit: Nevermind, they only have 9999 hpts while everything else has thousands more.))
6) Rare Dark Soul seems to be set as the common rarity drop - ex. in 10 kills, I have seen 7 Rare Dark Souls, 0 normal souls 2 Darkest and 1 Darkest Essence.