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Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » Difficulty
Difficulty
WhimsicalyukiDate: Sunday, 2010-01-17, 2:33:05 PM | Message # 1
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mmm well i thought since we have all these exp and rare or even almost impossible to get items, maybe yami-chi could make a difficulty thing, like very easy would give less exp and less drop rates and whatnot, while very hard will drop rare items easily and drop legendary items around 3% of the time or so, instead of .9%, and setting up difficulty could be done with maybe auras? like map wide auras that gives monsters boosts in dmg, speed, armor and whatnot or debuffs in the same respect, depending on difficulty.. well i don't know if anyone gets what i'm trying to say but uhmm... what do you peoples think? it's kind of like ff epic rpg type, of suggestion >_<

what would happen if Yuki was a vampire
 
Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » Difficulty
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