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Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » new hero: werewolf
new hero: werewolf
Lord_YaubaDate: Friday, 2012-01-20, 9:22:22 AM | Message # 1
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name: werewolf
main stat: str
start stats: 13 str 9 agi 0 int
stat growth: 2.6 str 1.8 agi 0 int
info: he uses energy not mana
starting energy: 100mp and 10mp regen
starting skills:for every point of 1xint he gains -1xint

energy booster:
100mp/10mp regen per level
passive
first level at 2 then every 20 levels
max level=19

human form: doesn't drain hp and has less stats then werewolf form
human skills:

werewolf senses:
3% evasion per level
4% 3xcrit per level
first at 1 then every 10 levels
max level=5

power punch:
1xstr in dmg
0.5 stun time per level
can level every level
max level=8

inner strength
3% dmg/atk speed per level(base only)
first level at 1 then every 10 level
max level=5

werewolf form: drain hp at the rate of 2.5% per sec
but gains 25% more dmg(base only)
25% more hp(base only)
25% more armour(base only)
25% more atk speed
20% evasion/2xcrit
first at level 50
max level=1
werewolf skills:

frenzy:
1% atk speed/move speed per hit last 1 sec per level
passive
first level at 1 then every 10 levels
max level=5

blood lust
5% life still and 100 dmg per level
auto cast
25 energy per level
can level every level
max level=8

wounding strike
-10% life regen/heal and 1xstr per level
75 energy per level
first level at 1 then every 10 level
max level=5


Message edited by Lord_Yauba - Friday, 2012-04-27, 11:50:57 PM
 
Sandman366Date: Friday, 2012-01-20, 5:35:40 PM | Message # 2
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Not going to read yet, but I will say it'll never work. There are things that give int/mana. You'd need to do "% of mana" for it to work. (Or, "% of energy)

Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
GhostWolf223Date: Friday, 2012-01-20, 5:51:09 PM | Message # 3
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werewolf should change to human form in day o.o
and wolf at night O.O
that would be bad ass


Rest in Peace...Josey The DoG Wales...
http://www.youtube.com/user/hero12345333
Visit my youtube channel :)
http://www.swagbucks.com/refer/GhostWolf223
 
Lord_YaubaDate: Friday, 2012-01-20, 5:57:12 PM | Message # 4
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Quote (GhostWolf223)
werewolf should change to human form in day o.o
and wolf at night O.O
that would be bad ass

if i did that when he goes in to chaos world he would be human form fighting the mobs
and werewolf form when the sins are out
 
GhostWolf223Date: Friday, 2012-01-20, 6:10:56 PM | Message # 5
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wouldnt it change in chaotic world?

so day wolf
night human :P

because its chaotic lol normal forces do not apply there


Rest in Peace...Josey The DoG Wales...
http://www.youtube.com/user/hero12345333
Visit my youtube channel :)
http://www.swagbucks.com/refer/GhostWolf223
 
Lord_YaubaDate: Friday, 2012-01-20, 6:23:53 PM | Message # 6
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Quote (GhostWolf223)
wouldnt it change in chaotic world?

so day wolf
night human :P

because its chaotic lol normal forces do not apply there

do you have any idea of some skill for human form?
 
GhostWolf223Date: Friday, 2012-01-20, 6:59:54 PM | Message # 7
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umm

Inner Beast
gives 75% lifesteal and 30% more damage for 30 seconds

Call of the Moon
Turns Night for 60 seconds (no sin from artifical night)

Hunter Instinct
15x crit 25%

Mix Breed
increases attack/movespeed by X% every level


Rest in Peace...Josey The DoG Wales...
http://www.youtube.com/user/hero12345333
Visit my youtube channel :)
http://www.swagbucks.com/refer/GhostWolf223
 
Sandman366Date: Friday, 2012-01-20, 7:53:03 PM | Message # 8
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In the Chaotic World, have him somewhat randomly change. Like the weather, having a minimum time before he can, but doesn't just forever stick you with that form.

Or, just let him choose what form to be. Doesn't HAVE to be "Full Moon"....go Elder Scrolls on it. Then you can change infinitely to werewolf. Perhaps a timer, or some form of limitation (like weakened regen)
Or REALLY interesting...for every attack he heals (like a super vamp), only in werewolf, and he takes damage when not attacking (or all the time?)
Then perhaps when werewolf form dies, he's back to normal (with low health), so basically a 5-10% health Reincarnation? (He's back from the "feral rage", but he's in a weakened state)


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
Lord_YaubaDate: Tuesday, 2012-01-24, 2:20:42 AM | Message # 9
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i've updated it

Message edited by Lord_Yauba - Tuesday, 2012-01-24, 3:43:44 AM
 
Sandman366Date: Tuesday, 2012-01-24, 2:50:17 PM | Message # 10
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Glanced over.

"battle lust" --> "Frenzy"

"(idk the name yet)" --> "Bloodlust" (or something along the lines of "Hunger")
Actually, if we do something like "Hunger", then we could make him stun for a moment after he kills something and he gains some % of either his life or the life of what he just killed (or both?)


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
MetroidDate: Wednesday, 2012-01-25, 2:24:13 AM | Message # 11
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Hunger Strike maybe?

 
Sandman366Date: Wednesday, 2012-01-25, 5:30:20 PM | Message # 12
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I thinking more along the lines of munching on the slain unit for a moment. Perhaps a sort of "cannibalize" that heals you for, say...5% hp/sec?

Don't know how well it would work given how the respawn system works. (Which is a really crappy, "Neutral Hostile loses a unit, & no enemy unit in 700 range, replace unit with another of itself")


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
Forum » Plain's of Medea : Fires of Chaos » Game Suggestions & Ideas » new hero: werewolf
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