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Creep Spawning bug
holykiller96Date: Friday, 2012-04-27, 9:43:33 PM | Message # 1
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My fren wants to help me get existence set but after the killing they wont spawning agn sad sad

I am dark summoner lv816 ,newbies ==
 
NOCFeRnAlDate: Friday, 2012-04-27, 10:33:30 PM | Message # 2
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either u are killing too slow, or u just forget ur units on corpses of killed, thow preventing respawn.

When the world comes to an end,
Will u stay with me, my friend?
 
Sandman366Date: Friday, 2012-04-27, 11:44:15 PM | Message # 3
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Get the hell away from the corpses. The respawn system is really crappy. Basically, it checks if there's an unfriendly unit within 700 or something range (maybe it was 900) of the dead creep. If there isn't, it replaces that creep with another creep of the exact same type. Unfortunately, if the unit rots away before the system respawns it, it will not respawn. (Perhaps a placeholder could be tossed in when the unit dies, then our crappy respawn system can use the "placeholder units" to "respawn" stuff...)

Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
Mystic_ProphetDate: Friday, 2012-04-27, 11:52:19 PM | Message # 4
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Yep sandman has the gist of it. the respawn system is 10 years old, and not very reliable.
 
Sandman366Date: Saturday, 2012-04-28, 12:26:10 PM | Message # 5
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It works if you're constantly on the move and it doesn't matter where creeps end up. For a serious respawn system though, you'd need a lot of regions all over a creep's area, unit groups, and a lot of testing to make sure it can still move around.

Random: anyone else notice when sins are out, other creeps seem a lot more aggressive?


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
AlexengDate: Saturday, 2012-04-28, 1:41:56 PM | Message # 6
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That is probably just because of wc3's assist system, Sand. You know, when one mob attacks you and suddenly everything within a huge area wants to kill you for no reason?

Brony Forever.
Favorite characters: Chrysalis, Twilight, Luna, Discord, Applejack, Rainbow Dash, Trixie.
Favorite pairings: TwiLuna, CelestiCord, Twixie, AppleDash, TwiDash, Flutterdash.
 
Sandman366Date: Monday, 2012-04-30, 3:42:28 PM | Message # 7
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The "call for help" range? In the day it's not that big. It's like 5x larger when Sins are out. Sometimes they're just more aggressive anyway without me attacking anything/them attacking me.

Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
ParadoxicalDesireDate: Sunday, 2013-03-10, 8:20:38 AM | Message # 8
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is the respawn system an actual system?
because I think it is one of the Goddesses doing it outside of the Chaotic World at least...
EDIT:
btw, why do creeps still have skills that remove corpses?(Nerubian Seer, Nerubian Queen, Faceless One Deathbringer)


Message edited by ParadoxicalDesire - Monday, 2013-03-11, 1:10:19 PM
 
Mystic_ProphetDate: Tuesday, 2013-03-12, 0:41:55 AM | Message # 9
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Not quite sure what you're asking. The respawn system respawns based on corpses. but only if your hero isn't around. If the corpses decay before respawn, you're out of luck.
 
ParadoxicalDesireDate: Tuesday, 2013-03-12, 0:54:13 AM | Message # 10
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umm basically
is the respawn a trigger or a triggered ability from one of the Goddesses
my second question is why Creeps have skills that consume corpses
especially Faceless One Deathbringers
oh god the mass creep removal
it sux
 
Mystic_ProphetDate: Tuesday, 2013-03-12, 11:39:04 AM | Message # 11
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No the respawn is not an ability. what you're thinking of is the goddesses heal spell which has unlimited range and will heal a unit to full. It doesn't actually resurrect the unit though. 

The answer to your second question is that it wasn't thought through very well the first time the game was made in 2004 (2005?) and it hasn't been changed since.
 
ParadoxicalDesireDate: Tuesday, 2013-03-12, 12:39:28 PM | Message # 12
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ah no
the heal spell was just what gave me the idea...
are there any plans/ideas for changing it?
 
TheLastShaperDate: Tuesday, 2013-03-12, 11:04:02 PM | Message # 13
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Absolutely zero.  Map's dead.  DC has given up, passed it to Alex and he too gave up.


 
ParadoxicalDesireDate: Wednesday, 2013-03-13, 2:20:34 AM | Message # 14
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srsly?
well...
oh well
still a fun map
 
TheLastShaperDate: Wednesday, 2013-03-13, 8:15:09 PM | Message # 15
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The unprotected map is somewhere around the site, along with all the tools needed to open and edit it.


 
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