Official Bug Reports 1.22B
|
|
GhostWolf223 | Date: Wednesday, 2012-11-28, 9:51:26 AM | Message # 76 |
Stage 9
Group: Users
Messages: 1647
Reputation: -707
Status: Offline
| are you playing by your self >.>
Rest in Peace...Josey The DoG Wales... http://www.youtube.com/user/hero12345333 Visit my youtube channel :) http://www.swagbucks.com/refer/GhostWolf223
|
|
| |
darkchaos | Date: Wednesday, 2012-11-28, 2:11:21 PM | Message # 77 |
Mapmaker
Group: Lead Designer
Messages: 1190
Reputation: 32767
Status: Offline
| well every time that ive played cot the save trigger never broke... so your probably doing something wrong
|
|
| |
Sandman366 | Date: Wednesday, 2012-11-28, 11:04:15 PM | Message # 78 |
Stage 9
Group: Moderator
Messages: 1945
Reputation: 70
Status: Offline
| Quote (darkchaos) the save trigger never broke Lies.
In official versions that you released and people actually play, the save trigger works properly.
Malevolent criminal I, when the vision paints my mind. Cross the invisible line... ...and you'll be paid in kind.
|
|
| |
holykiller96 | Date: Wednesday, 2013-03-06, 10:28:51 AM | Message # 79 |
Stage 1
Group: Users
Messages: 8
Reputation: 0
Status: Offline
| I have a report,that happen in chaotic, after I farm some existence creep with my legion ring,it had stop respawn.And my fren tell me his existence set remove after he load his code in another round
I am dark summoner lv816 ,newbies ==
|
|
| |
GhostWolf223 | Date: Wednesday, 2013-03-06, 9:26:47 PM | Message # 80 |
Stage 9
Group: Users
Messages: 1647
Reputation: -707
Status: Offline
| what? Sets don't save and creeps despawn after standing next to their dead bodies for too long
Rest in Peace...Josey The DoG Wales... http://www.youtube.com/user/hero12345333 Visit my youtube channel :) http://www.swagbucks.com/refer/GhostWolf223
|
|
| |
holykiller96 | Date: Thursday, 2013-03-07, 8:51:52 AM | Message # 81 |
Stage 1
Group: Users
Messages: 8
Reputation: 0
Status: Offline
| Quote (GhostWolf223) Sets don't save but i can save my hell sets?
I am dark summoner lv816 ,newbies ==
|
|
| |
GhostWolf223 | Date: Friday, 2013-03-08, 2:50:47 PM | Message # 82 |
Stage 9
Group: Users
Messages: 1647
Reputation: -707
Status: Offline
| ? i thought sets didn't save at all unless you're level 999
Rest in Peace...Josey The DoG Wales... http://www.youtube.com/user/hero12345333 Visit my youtube channel :) http://www.swagbucks.com/refer/GhostWolf223
|
|
| |
ParadoxicalDesire | Date: Sunday, 2013-03-10, 8:32:17 AM | Message # 83 |
Stage 1
Group: Users
Messages: 20
Reputation: 0
Status: Offline
| not sure if this is a bug or just something that was overlooked Fel Orc Warmill does not unlock the Fel Orc units that require Warmill Human Spell Breakers and Dragonhawk Riders cannot be trained at original structures(they require the unavailable Arcane Vault to train, this issue does not appear with Fairie Dragons for Night Elves) Blight does not work, the visual effect is there but buildings requiring blighted ground cannot be built where the blight effect is... or anywhere else... Certain units require unavailable(for their race) research in order to use abilities(the Infernal Lords for the Hall of Nightmares base require Shaman Master Training to unlock Bloodlust) the Castle of the Gods has a spell that cannot be selected due to menu limitations(I assume this fixes itself once a research has been maxed out)
|
|
| |
Mystic_Prophet | Date: Monday, 2013-03-11, 10:30:07 AM | Message # 84 |
Stage 4
Group: Users
Messages: 220
Reputation: 12
Status: Offline
| There are a lot of bugs with the custom nations that were never fixed as far as I know.
|
|
| |
ParadoxicalDesire | Date: Monday, 2013-03-11, 1:08:28 PM | Message # 85 |
Stage 1
Group: Users
Messages: 20
Reputation: 0
Status: Offline
| is there any intent to fix them? atm pretty much the only Nations I ever see/use are Hall of Nightmares and Blood Elf pretty sure Medea is awesome... but I like RG and am over on the European Server ...which means I am pretty much always in single player so no way to actually GET the medean base... EDIT: oh yeah in IS the Kobold Tunnelers are like the first few waves, unaltered, despite the fact that they occur pretty late and after a LOT of altered waves is it a bug,, an oversight or just a breather?
Message edited by ParadoxicalDesire - Monday, 2013-03-11, 6:53:57 PM |
|
| |
darkchaos | Date: Monday, 2013-03-11, 10:52:28 PM | Message # 86 |
Mapmaker
Group: Lead Designer
Messages: 1190
Reputation: 32767
Status: Offline
| breather
|
|
| |
ParadoxicalDesire | Date: Tuesday, 2013-03-12, 0:54:39 AM | Message # 87 |
Stage 1
Group: Users
Messages: 20
Reputation: 0
Status: Offline
| cool
|
|
| |