Mule Problems/Bug
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bud-bus- | Date: Thursday, 2011-07-14, 8:09:49 PM | Message # 1 |
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When faced with two choices just simply flip a coin. Not because it settles the question for you, but because that one second it is in the air you suddenly know what you are hoping for.
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valkier | Date: Thursday, 2011-07-14, 8:31:10 PM | Message # 2 |
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| I'd say this would be quite an exploitable glitch we'll have to fix.
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Sandman366 | Date: Thursday, 2011-07-14, 8:55:02 PM | Message # 3 |
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| I'm just trying to figure out how it's possible to get a mule to character selection area....
My second thought is that supradth needs to watch it, he's going to get re-banned.
Malevolent criminal I, when the vision paints my mind. Cross the invisible line... ...and you'll be paid in kind.
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Superdth | Date: Thursday, 2011-07-14, 9:41:19 PM | Message # 4 |
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| i just know the glitch and u dont bring mule to char selection area, u can do it wherever the mule is safe. i dont use the glitch, no need ive been working on my savior since i started back up. i just thought id bring that to ur attention.
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GhostWolf223 | Date: Thursday, 2011-07-14, 9:50:13 PM | Message # 5 |
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| thats pretty much the same thing you do in diablo Rofl
Rest in Peace...Josey The DoG Wales... http://www.youtube.com/user/hero12345333 Visit my youtube channel :) http://www.swagbucks.com/refer/GhostWolf223
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Sandman366 | Date: Thursday, 2011-07-14, 10:14:06 PM | Message # 6 |
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| Hmm, don't know of it.... How would you load in char selection though.....I'm not getting that....I know the whole "load before the intro cutscene" thing (at least used to)let you get 2 guys and you could save the second one..but I don't know anything about trading items (especially with mules)....
Suppose in a way that's a good thing hahaha
Malevolent criminal I, when the vision paints my mind. Cross the invisible line... ...and you'll be paid in kind.
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bud-bus- | Date: Thursday, 2011-07-14, 11:08:38 PM | Message # 7 |
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| Quote (Sandman366) My second thought is that supradth needs to watch it, he's going to get re-banned. Can't get banned for exploiting/glitches... Only hacked chars.Quote (valkier) I'd say this would be quite an exploitable glitch we'll have to fix. Just giving the rings a level req will do the trick...
Thanks to superdth for bringing that to my attention. Hopefully dark will get a look at this :P
When faced with two choices just simply flip a coin. Not because it settles the question for you, but because that one second it is in the air you suddenly know what you are hoping for.
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Superdth | Date: Friday, 2011-07-15, 7:17:04 AM | Message # 8 |
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| sandman, im not sure why the character loads in character selection area. I just noticed it when i saw a couple ppl xfer items then join next game. they loaded in char selection and it reminded me of a pick dark posted so i thought id let ya know.
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Sandman366 | Date: Friday, 2011-07-15, 7:56:13 AM | Message # 9 |
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| Still, how does the mule transfer items? You're not supposed to be able to give other people items anyway! So how is this possible...?!
Malevolent criminal I, when the vision paints my mind. Cross the invisible line... ...and you'll be paid in kind.
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Superdth | Date: Friday, 2011-07-15, 8:27:43 AM | Message # 10 |
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| not sure, but when the person who puts items on the mule, the mule can only give items to that persons lvl 1, if someone else tries taking the items it dont work
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Sandman366 | Date: Friday, 2011-07-15, 10:09:47 AM | Message # 11 |
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| Very odd.....
Malevolent criminal I, when the vision paints my mind. Cross the invisible line... ...and you'll be paid in kind.
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Dracula | Date: Saturday, 2011-07-16, 7:24:07 PM | Message # 12 |
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| Items bind according to who PICKS THEM UP, not who owns them at any given time. Because Player X was the one who originally picked up the items, they are still bound to him even if Player Y gains control of Player X's unit. The trigger that removes Player X's items when he/she repicks only checks Player X's units and the ground for these items, so if Player Y were to magically end up with Player X's items before Player X repicked...Player X's items survive. Because the items are still trigger-bound to Player X, though, Player Y finds him/herself unable to pick up the items once dropped/transferred from the mule. Hope that clarifies.
Yours truly, Count Vlad Tepes Dracula III (But you can just call me Drac.)
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Sandman366 | Date: Saturday, 2011-07-16, 7:46:14 PM | Message # 13 |
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| The thing is, how is the mule allowed to pick up Player X's items in the first place? Triggers require it to drop them I thought.....unless it was Player X's mule that is.
OHH I think I get it! Player X picks up crap and gives to mule, Player Y steals ownership of the mule, and then gives them back.... Or am I just more confused than before....and perhaps accidentally find another way to 'give' items....
Malevolent criminal I, when the vision paints my mind. Cross the invisible line... ...and you'll be paid in kind.
Message edited by Sandman366 - Saturday, 2011-07-16, 7:47:29 PM |
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bud-bus- | Date: Saturday, 2011-07-16, 10:02:10 PM | Message # 14 |
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| Quote (Sandman366) OHH I think I get it! Player X picks up crap and gives to mule, Player Y steals ownership of the mule, and then gives them back.... This. Dark, when you get a look at this close it....doesn't need to be spammed up -_-
When faced with two choices just simply flip a coin. Not because it settles the question for you, but because that one second it is in the air you suddenly know what you are hoping for.
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Sandman366 | Date: Sunday, 2011-07-17, 0:00:13 AM | Message # 15 |
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| Glad I managed to figure it out, at least.....
Malevolent criminal I, when the vision paints my mind. Cross the invisible line... ...and you'll be paid in kind.
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