Please make ability levels savable
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meOme | Date: Saturday, 2010-03-27, 11:27:54 AM | Message # 1 |
Stage 3
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| Hi, I got a request. Please make it so that ability levels are saved in your savecode. Right now you have to make several hundred mouseclicks at the start of each game, just so that your hero is as strong as he was in the last game, and that's really annoying. I'd gladly type in 6 more letters when writing down the savecode to get this. The difference between 6 and 600 mouseclicks is quite big. If you want the players to be able to rechoose their points, you could just add a tome of relearning.
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Cerritus | Date: Saturday, 2010-03-27, 11:44:10 AM | Message # 2 |
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| There's a tome in the game already. Thankfully I have a G15 keyboard which can record macros. Recorded clicked the B for bonus stats 100 times once, and now press the hotkey 9 times after getting the other skills clicked in, gg! Someone posted about a third party macro program on here, you could use that as well. Also there was a suggestion to add in a +100 stats button as well, so the next version may just take care of this altogether. Just hang tight and see what comes out!
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meOme | Date: Saturday, 2010-03-27, 11:55:59 AM | Message # 3 |
Stage 3
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| I'm not talking about stat tomes, I'm talking about the hero ability "attribute bonus". My opinion is that the game experience would be a bit better without this little inconvenience.
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CraftyWeasel | Date: Saturday, 2010-03-27, 3:01:20 PM | Message # 4 |
Stage 2
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| auto clicker solves this problem well for now, but i guess technically it is a 3rd party program, but then again so is any other program u have on your computer that isnt made by blizzard.
1 Iron Buckler: 60% to block 20 damage ; 0.6 x 20 = 12 average 2 Iron Bucklers: 1 - (1-0.6)(1-0.6) = 1 - (0.4)(0.4) = 1 - 0.16 = 0.84 = 84% to block 20 damage; 0.84 x 20 = 16.8 average
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meOme | Date: Saturday, 2010-03-27, 3:09:31 PM | Message # 5 |
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| The only 3rd party program I use is the JNGP. In my opinion it just would be more convenient for the players if they weren't forced to get some extra program to play a map they like to it's full extend. And this kind of convenience is also a factor in a map's playing fun.
Message edited by meOme - Saturday, 2010-03-27, 3:09:57 PM |
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CraftyWeasel | Date: Saturday, 2010-03-27, 3:53:53 PM | Message # 6 |
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| JNGP? and yea, i didnt say ure idea was bad lol, was just saying if u wanted to not have to click 900+ stat bonuses you could go get an autoclicker.
1 Iron Buckler: 60% to block 20 damage ; 0.6 x 20 = 12 average 2 Iron Bucklers: 1 - (1-0.6)(1-0.6) = 1 - (0.4)(0.4) = 1 - 0.16 = 0.84 = 84% to block 20 damage; 0.84 x 20 = 16.8 average
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meOme | Date: Saturday, 2010-03-27, 4:04:25 PM | Message # 7 |
Stage 3
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| Jass NewGen Pack (www.wc3c.net/showthread.php?t=90999) An upgraded World Editor with some nice options, for example Jass syntax highlighting, unlimited doodads/units and 480x480 maps. Ok, thx for the inspiration. ^^ PS: Why don't url-tags work?
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CraftyWeasel | Date: Saturday, 2010-03-27, 11:44:31 PM | Message # 8 |
Stage 2
Group: Users
Messages: 84
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| lots of people have asked about this, and i dont remember where the answer is, but i know this has been answered somewhere =/
1 Iron Buckler: 60% to block 20 damage ; 0.6 x 20 = 12 average 2 Iron Bucklers: 1 - (1-0.6)(1-0.6) = 1 - (0.4)(0.4) = 1 - 0.16 = 0.84 = 84% to block 20 damage; 0.84 x 20 = 16.8 average
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Beverice | Date: Tuesday, 2010-06-15, 1:58:57 PM | Message # 9 |
Stage 1
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Messages: 25
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| Im going to solve all your problems right now.. http://www.garyshood.com/rsclient/ works wonders..
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God_Of_Death | Date: Tuesday, 2010-06-15, 5:14:48 PM | Message # 10 |
Stage 7
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| I'm just gonna say this will be fixed next version but not say how it will be fixed
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valkier | Date: Wednesday, 2010-06-30, 10:15:31 AM | Message # 11 |
Webmaster
Group: Administrator
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| This has been mentionde before. closing.
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