Saturday, 2026-08-08, 6:45:51 PM


Main
Registration
Login
Curse of Time 2, Plains of Medea, Fires of Chaos Welcome Guest | RSS  
[ New messages · Members · Forum rules · Search · RSS ]
Requesting Mapmaking Help
AlexengDate: Wednesday, 2011-05-11, 3:17:33 PM | Message # 196
Stage 4
Group: Users
Messages: 242
Reputation: 0
Status: Offline
True, it is more likely that we get banhammers. And Avatar is still good! What about the perma-stun at orc base in normal world when getting the key?

@DC: can I delete all spawned objects around the map? Would make it faster to save the map, and I got to do that for the full JassHelper debug, which is something I need right now because the trigger one gives non-existing errors, and lots of them.


Brony Forever.
Favorite characters: Chrysalis, Twilight, Luna, Discord, Applejack, Rainbow Dash, Trixie.
Favorite pairings: TwiLuna, CelestiCord, Twixie, AppleDash, TwiDash, Flutterdash.
 
darkchaosDate: Wednesday, 2011-05-11, 3:29:18 PM | Message # 197
Mapmaker
Group: Lead Designer
Messages: 1190
Reputation: 32767
Status: Offline
sure, if it acutually works after that.Im just taking triggers from your map anyway.

 
AlexengDate: Wednesday, 2011-05-11, 4:10:16 PM | Message # 198
Stage 4
Group: Users
Messages: 242
Reputation: 0
Status: Offline
Reduced the doodad amount from around 8000 to less than 1000. I saved stuff connected with triggers, the town, and colo, because I think that you do deserve a little decoration while testing the map. tongue And nice death-trap you made out of the Azazoth fight area DC, it had over 700 doodads in it.

Brony Forever.
Favorite characters: Chrysalis, Twilight, Luna, Discord, Applejack, Rainbow Dash, Trixie.
Favorite pairings: TwiLuna, CelestiCord, Twixie, AppleDash, TwiDash, Flutterdash.


Message edited by Alexeng - Wednesday, 2011-05-11, 4:13:40 PM
 
darkchaosDate: Wednesday, 2011-05-11, 4:20:41 PM | Message # 199
Mapmaker
Group: Lead Designer
Messages: 1190
Reputation: 32767
Status: Offline
: )

 
Sandman366Date: Wednesday, 2011-05-11, 4:56:05 PM | Message # 200
Stage 9
Group: Moderator
Messages: 1945
Reputation: 70
Status: Offline
Quote (Alexeng)
Reduced the doodad amount from around 8000 to less than 1000.

Does that include trees? Base trees were obviously nice, town's trees were nice, but it's impossible to see around Void area, and nearly as hard around some Despairs...

On the bright side, map load time probably just went from 2-5 minutes to like....2-3.....lol

PS: DC just how many doodads did you need?! Couldn't you make a few long ones for the Azazoth area? I mean.... O_O 700 for him alone!! What's Chaotic God going to have? 3k?!

PPS:

Quote (Alexeng)
And Avatar is still good! What about the perma-stun at orc base in normal world when getting the key?

Basically the only time it's useful after you have decent Chaotic items. And you still don't even need it there. Get Castle of Gods o reveal most of map (you have blink anyway, gotta reveal first) and just hit the Monsoon spell over all the towers near the main part of the base. Don't hit the heroes and you can get most of the workers too. Then basically all that's left of them are heroes and towers by the gate.

Edit: This is more of a suggestion I realize but can the map start out already "visited"? Basically during the cutscene have a player-friendly uberfied Far Sight that hits the whole map. It'd be ever so useful =D (If not for normal release, at least the test ver. Pleaasseeee?)


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.


Message edited by Sandman366 - Wednesday, 2011-05-11, 5:01:43 PM
 
darkchaosDate: Wednesday, 2011-05-11, 5:41:53 PM | Message # 201
Mapmaker
Group: Lead Designer
Messages: 1190
Reputation: 32767
Status: Offline
do w/e u want with test ver.
go make a giant chicken with 9999999999999999 chaotic damage attack the town for all i care.


 
Sandman366Date: Wednesday, 2011-05-11, 7:15:09 PM | Message # 202
Stage 9
Group: Moderator
Messages: 1945
Reputation: 70
Status: Offline
Quote (darkchaos)
go make a giant chicken with 9999999999999999 chaotic damage attack the town for all i care.

This VS Chaos.
O_O LOL!!!!!!!
-O R-
Chicken VS 1337 Sins
*watches intently*

Did we hear an approx for when test ver comes out?


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
AlexengDate: Thursday, 2011-05-12, 8:55:10 AM | Message # 203
Stage 4
Group: Users
Messages: 242
Reputation: 0
Status: Offline
2-3 days, if I'm not busy helping a friend with a thing. He can't do it himself even when I give him crystal-clear instructions. tongue

And you want an epic fight? Well, I'll give you an epic fight! The fight will be so epic that Chaos will actually bother looking at it from his place in darkchaos's mind! Hmm... Chaos, darkCHAOS, seems like a coincidence. tongue

And yeah, trees are gone. You don't really realize how many of them there actually is before you try to delete them.


Brony Forever.
Favorite characters: Chrysalis, Twilight, Luna, Discord, Applejack, Rainbow Dash, Trixie.
Favorite pairings: TwiLuna, CelestiCord, Twixie, AppleDash, TwiDash, Flutterdash.


Message edited by Alexeng - Thursday, 2011-05-12, 8:56:13 AM
 
IchibanBakaDate: Thursday, 2011-05-12, 12:49:12 PM | Message # 204
Stage 3
Group: Users
Messages: 105
Reputation: 8
Status: Offline
Not all trees? o.o There are some left right... A completely plain place looks kinda boring xD Like a tree here and a tree there doesn't hurt, but yeah I do agree there was a crapload of trees xD
 
bud-bus-Date: Thursday, 2011-05-12, 9:23:44 PM | Message # 205
Lead Moderator
Group: Moderator
Messages: 470
Reputation: 10086
Status: Offline
You do need some trees to farm off of...but moving trees into the bases is better than having them all over. And the reduction of doodads sounds great. There are plenty of things that need to be removed or reduced. A faster load time + balance in the game = more enjoyable and popular cool
Also, don't go off topic with the crazy things dark likes to say (I mean, if you afk on him, he'll write you a story) tongue


When faced with two choices just simply flip a coin. Not because it settles the question for you, but because that one second it is in the air you suddenly know what you are hoping for.
 
darkchaosDate: Thursday, 2011-05-12, 9:39:00 PM | Message # 206
Mapmaker
Group: Lead Designer
Messages: 1190
Reputation: 32767
Status: Offline
Well, im only accepting the change for the test map - doesnt mean its going to be in the real map.

 
darkchaosDate: Friday, 2011-05-13, 10:06:39 PM | Message # 207
Mapmaker
Group: Lead Designer
Messages: 1190
Reputation: 32767
Status: Offline
IMPORTANT - CRITICAL PIECE OF INFORMATION

CAN EITHER CRYO OR ALENGX LOOK INTO THE BUG IVE HAD A PROBLEM WITH SINCE 0.66. THE BUG IS THAT, FOR SOME REASON, AS I ADD MORE TRIGGERS, SOME TRIGGERS STOP WORKING. FOR EXAMPLE. IN V 1.20 OR SOMETHING, I HAD THE DOORS OF DEATH MINIGAME ENABLED, HOWEVER SOME TRIGGERS WERE ERASED. FOR EXAMPLE, THE SAVE CODE DISPLAYED WAS BLANK. TO FIX THIS, I SIMPLY DISABLED DOORS OF DEATH, AND IT SOMEHOW WORKED. THIS WAS THE FIX VERSION THAT WAS RELEASED SHORTLY AFTER.

LETS TAKE ANOTHER EXAMPLE. IN 0.66 WHILE I WAS MAKING IT, I HAD A HUGE COLOSEUM TRIGGER. IT CAUSED OTHER TRIGGERS TO FAIL. FOR EXAMPLE, THE ELEMENTALISTS ICE AND LIGHTNING SPELL. I OPTIMIZED AND IT WORKED.

IN THIS VERSION, THE ITEM RESTRICTION DOES NOT WORK. I AM THINKING IT MIGHT RELATE TO THIS PROBLEM. IM AFRAID AS CRYOZONE ADDS MUCH MORE TRIGGERS, MANY TRIGGERS WILL STOP WORKING.

CAN YOU FIND A SOLUTION?

THIS IS ALSO A PROBLEM FOR WHEN I START WORKING ON THE MAP AS WELL.

THIS IS WRITTEN IN ALL CAPS BECAUSE THIS IS AS IMPORTANT AS MAKING UPDATES.

THIS BUG WAS SO LARGE THAT IN 0.66, I THOUGHT ABOUT GIVING UP.

THIS IS MY #0 BUG RIGHT NOW. (ABOVE #1)


 
GhostWolf223Date: Saturday, 2011-05-14, 9:32:49 AM | Message # 208
Stage 9
Group: Users
Messages: 1647
Reputation: -707
Status: Offline
well.... the trigger might cross over other triggers to work so you would have to change all the triggers around so they dont interfer with eachother

Rest in Peace...Josey The DoG Wales...
http://www.youtube.com/user/hero12345333
Visit my youtube channel :)
http://www.swagbucks.com/refer/GhostWolf223
 
darkchaosDate: Saturday, 2011-05-14, 12:04:25 PM | Message # 209
Mapmaker
Group: Lead Designer
Messages: 1190
Reputation: 32767
Status: Offline
It doesnt.

 
TinyRaskalsDate: Saturday, 2011-05-14, 4:49:23 PM | Message # 210
Stage 1
Group: Users
Messages: 5
Reputation: 0
Status: Offline
o.o dunno if i have to pm or post....
so ill post :DD

can i join ur map making team?
apparently u got like 3 ppl (including urself)
and theres like.....a bazillion bugs
ik how to remove leaks and code GUI (better with JASS tho >.>....GUI takes too long to click....i rather type it out)

and even if i dont get in....lemme suggest....
rebalancing the chars or something
cause having ppl play like 5 characters when there are like 50 is kinda boring
some chars have crappy set dmg atks (like 2000 dmg at skill lvl 4....is USELESS in higher lvls....heck even past 50 or so)
and other chars (only 1 or 2) dont have that attribute bonus......which sucks o.o

oh yea o.o and ur tooltips are fked up xDD

 
Search:

Tag Board
Copyright MyCorp © 2026