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now why did u take this away
SreDruMMurDerSDate: Wednesday, 2010-08-11, 7:27:05 PM | Message # 1
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he shud remove the Animate Dead from the Purple Deathbringers north of town >.>

Mai fav map? cot ofc its like so fun

Message edited by SreDruMMurDerS - Wednesday, 2010-08-11, 8:20:11 PM
 
bud-bus-Date: Wednesday, 2010-08-11, 8:53:38 PM | Message # 2
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He hasn't gotten around to it.

When faced with two choices just simply flip a coin. Not because it settles the question for you, but because that one second it is in the air you suddenly know what you are hoping for.
 
SreDruMMurDerSDate: Wednesday, 2010-08-11, 10:39:34 PM | Message # 3
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lol its like 4 clicks =P

Mai fav map? cot ofc its like so fun
 
meOmeDate: Thursday, 2010-08-12, 3:08:08 AM | Message # 4
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Quote
He hasn't gotten around to it.

welll... that's quite obvious. xD

The purple lvl 5 Nerubians (forgot their name >_>) have the ability "raise skeletons", it prevents respawn too.

PS: If you want, I could show you a better respawn-system that I have optimated for my own orpg map. In my system, respawn doesn't depend on the corpses, so abilities like Animate Dead/Raise Skeletons would be no Problem. It doesn't have the "don't respawn when standing hext to spawn-point", but that could easily be added and the creeps could still respawn correctly later (after you went away from their spawn-point).

Message edited by meOme - Thursday, 2010-08-12, 5:46:03 AM
 
SageDate: Thursday, 2010-08-12, 5:36:48 AM | Message # 5
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Quote (meOme)
for my own orpg map

And what RPG might that be?

 
meOmeDate: Thursday, 2010-08-12, 5:44:27 AM | Message # 6
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I don't think the name would tell you much, because I haven't publicized it yet. Anyway, it will be called "Heroes of Eloryn Orpg".
I plan to release a playable version this year. All that's missing is tons of items, quests, and hero abilities. wacko
 
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