Make Azaroth Attack Critters
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Splendor | Date: Monday, 2009-12-28, 0:47:04 AM | Message # 1 |
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| Just a pet peeve, although the idea that a level 900 Elemental can solo Azaroth by glitching him with critters and sitting at max range is distrubing. He is not considered a challenge (which i presume he is intended to be) because everybody uses critters glitch. I have seen 1 group kill him legit; everybody else is using critters. So, either nerf his damage so people so not have to abuse glitches, or give him Immolate for like 1000 to kill any potential walls.
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darkchaos | Date: Tuesday, 2009-12-29, 0:23:00 AM | Message # 2 |
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| Never knew there was such a glitch. Will make sure to fix. (And so, the poor critters death have been in vain)
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Splendor | Date: Thursday, 2009-12-31, 3:49:11 AM | Message # 3 |
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| Yes, the glitch involves surrounding him with seals (usually five suffices). And then since his max range is only 800 (?) and most other heros like PR and Elementalist is 900. You can outrange him, without drawing him into combat, thereby negating him from casting any spells. You kill him without taking a single hit and it really takes the fun out of it for those of us who actually killed him legit in a party when you can afk solo him with this glitch. You might also be able to do with spies not certain, but I know it definatly works with Critters like Seals. Thanks,
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TrueShadow | Date: Thursday, 2009-12-31, 4:40:05 AM | Message # 4 |
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| lol....someone finally brings this up. Dark when you go to fixing this issue, please don't remove critters entirely, I find them useful for other purposes.
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dothackking | Date: Thursday, 2009-12-31, 2:20:40 PM | Message # 5 |
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| critters need to remain un-attackable by sin please!
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valkier | Date: Friday, 2010-01-01, 4:13:17 AM | Message # 6 |
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| critters should be attackable by anything. I've seen people who break the gate at orcs use them to block it off from sins and stuff.
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badazz | Date: Friday, 2010-01-01, 11:52:13 AM | Message # 7 |
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| i was working on vid but i coulnd seem to upload it >.< was working on it like 5 days rofl well anyway now i dont gotta be working on it anymore and btw not only for azzaroth it works on all bosses tried everysinbgle one of em and works whit ranged and melle u can just afk and hunt the bosses whit em if not removing em make all foes atk them els yeah the bug abusing continues
ele lvl 999 **** u ******
if u wanna play a cot game go find a damn bot coz i aint helping ya <3
Message edited by badazz - Friday, 2010-01-01, 11:53:41 AM |
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Splendor | Date: Saturday, 2010-01-02, 3:01:30 PM | Message # 8 |
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| The easiest way I can think of to solve this problem is simply give Azaroth an immolate with a fairly long radius like 20yrds of like 1000. This should kill them while allowing the critters to remain as they are for other purposes like Sin (I believe they were intended for this reason?). In any case, this is the only bug that I am aware with them, and it would be nice to actually have owning the Sphere mean something for those who choose to do legit.
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valkier | Date: Saturday, 2010-01-02, 6:46:12 PM | Message # 9 |
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| I suggest just making critters attackable.
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Splendor | Date: Sunday, 2010-01-03, 3:28:24 AM | Message # 10 |
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| But then they cease to have a purpose... (As far as I know they are only used as rez protection against sins beyond this glitch). That or remove truesight from Sins XD Then we can summen de spies to do da dirty work XD (Are they unattackable? I have never tried. I thought NPCs simply did not attack neutrals which was the reason for that and Sin usage).
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valkier | Date: Sunday, 2010-01-03, 11:22:09 PM | Message # 11 |
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| they are unattackable. if you look, the armor is rated as invulnerable. people use them to keep sins out of their base too. and for several other purposes.
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comando123 | Date: Tuesday, 2010-01-05, 2:16:42 PM | Message # 12 |
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| also something else that has been bothering me azeroth's name is mispelled its azazath not azaroth
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darkchaos | Date: Thursday, 2010-01-07, 9:26:11 PM | Message # 13 |
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| Its Azazoth, not Azeroth or Azazath.
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valkier | Date: Thursday, 2010-01-07, 11:19:31 PM | Message # 14 |
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| thread's gone off-topic. closing
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