Quote (God_Of_Death)
You could just make a trigger that clicks off it the second you click on it. Akin to the shared players system but faster. Although those stats on it are stupidly high. Maybe 25% 300%
SORRY FOR LATE REPLY!!! I LEFT COT FOR AWHILE BUT IM BACK
OK to make it unclickable just add this ability called "locust" im guessing dc already knows what it is but ill explain. Locust is like the ability locust but instead its the actual small little units that swarm around, wondered why they were unclickable? they had locust , no hp,no click. Thats how it you get it to be unclickable but still have abilities. 25%-300%? thats terribly weak :S, how about 50%-2XX% but drains 1% of your current gold per X second(s)
-Curse Claws-
A different item you can recieve from slaying the demon prince(or another chaotic boss), provides 1,000+ damage for each unit you kill and if you die or do not kill anything within 30 seconds you lose your bonus.
The curse claws drain away 0.5% of your CURRENT hp per second.
^+1000 damage is a tome
^-1000 damage is also a tome
^set a variable integer to +1 on itself each time something dies
^for each integer a from 1 to VARIABLE INTEGER loop actions, create one -1k dmg tome and give to X hero
:TheNut:
Effect:Provides 2million armor but slows you down until you feel like your in an eternal chaotic hurricane(but worse).Increases armor of nearby friendly units by 500k.
Description: The all-cake eating flying squirrels found a nut during their nut-harvesting seasons which took up 2 of their precious seconds to open and said to each other "That was a toughnut to crack" and they found nothing was inside, so instead they thought they might have some fun and added a less then a trilllionth of their energy into the nut and made it a massive burden to carry so if any mortal was to carry it they would be crushed by its immense weight but their corpse would be guarded by the best defensive item in the world.
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WOAH WOLF AND SANDMAN 300POSTS??? aww nuts im falling behind