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Forum » Plain's of Medea : Fires of Chaos » Feedback and Error Reports » Official Bug Reports 1.21B
Official Bug Reports 1.21B
IchibanBakaDate: Sunday, 2011-03-20, 2:41:09 PM | Message # 31
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Under some circumstances my backpack has died, I can revive it just like the hero so it's probably nothing big. Now you know atleast.
 
GhostWolf223Date: Sunday, 2011-03-20, 3:00:50 PM | Message # 32
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wait angels are last round? wow lol

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killinyahDate: Sunday, 2011-03-20, 4:54:41 PM | Message # 33
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no there is another round after angels/gods
 
GhostWolf223Date: Sunday, 2011-03-20, 7:43:02 PM | Message # 34
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really?

also angels need more hp =/

my ele at lvl 415 can kill like 6 angels with ult lol


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Sandman366Date: Sunday, 2011-03-20, 7:59:00 PM | Message # 35
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Quote (GhostWolf223)
also angels need more hp =/

How much HP have they?
Only once so far (then again I haven't tried much lately) have I actually gotten past the Master Death Archers, which are basically a superboss round lol. After that we (me and friend) had epic lag (mostly him I think, however it wasn't too good for me either) especially around ogre kings/soul guy. I saw Gods and Angels very briefly, and when I saw Angel damage I laughed so hard.

I might've mentioned all of them, but several things in Infinite Struggle have messed up tooltips. (Wall level 9 looks like the Converter guy's 2.5k lumber --> 700 gold [why was that changed anyway?] and there are a few others)


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.
 
GhostWolf223Date: Sunday, 2011-03-20, 8:06:55 PM | Message # 36
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they have less then a million lol

i know that much o.o

less then goddess' i think but once they hit you...

you basicly die lolll

master death archers....harder then angels o.o!?

:*( lol back on topic:::

not sure if its a bug or intended when a builder builds/attacks/repairs in struggle ALL THE CREEPS will ignore the heroes and only go after the builder Rofl


Rest in Peace...Josey The DoG Wales...
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Visit my youtube channel :)
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Sandman366Date: Sunday, 2011-03-20, 10:39:56 PM | Message # 37
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Quote (GhostWolf223)
not sure if its a bug or intended when a builder builds/attacks/repairs in struggle ALL THE CREEPS will ignore the heroes and only go after the builder Rofl

Possibly intended by AI, but is absurd.

Do multiple Doctors stack? Anyway, you don't even need to finish building Doctor for it's 1% Regen aura.

Quote (GhostWolf223)
they have less then a million lol

Wait wait wait, so if you have a Lexium Crystal, you can basically beat most of it with only that?

Lol, Lex Crystal, Rare Satan Ace, Minotaur Axe, PR. Bet that could solo until Angels! Maybe throw in a Legion Leather, but after that, you probably could.

Some weathers hit inside Infinite Struggle

Lol@1M gold each on the last wave. (For those who haven't seen, 10M hp, MASSIVE unit, 1m Chaotic damage, 290k Hero armor, and kinda a lot of regen...)

When you beat Struggle it says you get 75/75. Lies. You get 25/25. Ring also only gives 25 gold per enemy nearby. (Basically acts like everything is level 5...)

Existance Chain still gives Exist Dagger (non-PF) instead (when you don't have Chain PF)

Struggle Ring gives cash for corpses (probably has no fix)

I hit 999 yet it still said (1%) EXP gain...shouldn't that be 0%? (It was SP...but still...) (I wanted to see some stuff! Jeez!) (Rofl, game just crashed. I never saved. Shame...Struggle Ring, Lexium, Aza leather/bow, Astral Ranged/Agi Set, rare ace.......lol...)

If you really want to have a cap on units in Struggle, don't let them have corpses. We need BE Spellbook rez for Builder, but it lets you have infinite of the troops too (I've got like 10 Ace Archers atm as I mess around in there...)


Malevolent criminal I,
when the vision paints my mind.
Cross the invisible line...
...and you'll be paid in kind.


Message edited by Sandman366 - Monday, 2011-03-21, 7:23:13 AM
 
motionDate: Monday, 2011-03-21, 12:32:23 PM | Message # 38
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not being able to load set is REALY IMPORTANT !!
 
ChalupaDate: Monday, 2011-03-21, 1:02:42 PM | Message # 39
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I saw a bug, I squished it.
 
IchibanBakaDate: Monday, 2011-03-21, 1:14:09 PM | Message # 40
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The Struggle ring seems to have no level req... I cheated myself to it in singleplayer just to see what it gave and I could pick it up at lvl 350 or so.
 
GhostWolf223Date: Monday, 2011-03-21, 1:21:18 PM | Message # 41
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yea ring has lvl requirement its lvl 100+ lollll =/

saw a noob use invis pots the entire game while we all were just killing till he snatched ring =/


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killinyahDate: Tuesday, 2011-03-22, 5:10:52 PM | Message # 42
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No the ring is lvl req: 1, also if you finish the struggle and your backpack is filled the ring drops to the ground and is not bound to you. This lets you repick and get the ring on any new character.

http://i52.tinypic.com/21ewylh.jpg

Edit: possible to glitch infinite struggle so it spawns more than usual until the person who triggers it dies.
Edit2: You do get multiple rewards but its only for the person who triggers it.

Added (2011-03-22, 5:10:52 PM)
---------------------------------------------
You can also wear multiple rings.

Message edited by killinyah - Tuesday, 2011-03-22, 6:15:30 PM
 
meOmeDate: Wednesday, 2011-03-23, 7:45:46 AM | Message # 43
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The numbers in the tooltip of Explosive Arrows are off by a factor of 100. It should be 0.8%, 1.6%, 2.4% and not 0.008%, 0.016%, 0.024%.
( 0.024% is about 1 in 4000 xD )

Also, Flaming Bow should have a tooltip. Just base it on Trueshot Aura or some other damage aura (if you give it a custom buff it will stack with other auras with the same base).

 
darkchaosDate: Wednesday, 2011-03-23, 1:45:57 PM | Message # 44
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no its correct. max lvl is 3/125 chance = 0.024%

else my calculator lies


 
killinyahDate: Wednesday, 2011-03-23, 2:57:01 PM | Message # 45
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dark you are forgetting you need to multiply it by 100 to make it into a percent. if the skill was 1/2 it wouldnt be .5%.
 
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